

Name - The name of this aspect of health.It’s completely customizable so whatever you want to do will probably work. Maybe you want to have a system where Head, Body, Arms and Legs each have their own HP bars. A horror game could utilize Sanity or Fear. Maybe you want to make Food, Water and Rest. This parameter allows you to add additional HP stats to your game. This is the meat and potatoes of this plugin. Health Config - Add various aspects of health to your game. This plugin has a crap-ton of parameters so that you can configure this system work however you need for your game. Configure Health HP to deplete normal HP, MP or a different Health HP if it falls into the negative.Customize the standard Status window to show each actor's Health HP.Customize your actor's battle status window and enemy visual Health gauges.Create Skills and Items that damage multiple forms of Health HP.Create and set Conditions that make your players fight harsh weather and envirnments that change how the auto-control works.You can set them up to increase, decrease or converge towards the middle at any rate you'd like based on steps taken. Automatically control how they function.

Yanfly plugins mv health not showing full#
For instance, you can define an Oxygen HP stat for your actors which normally would rise every few steps and be full most of the time. Better yet, I've provided a way to set environmental conditions that change the way your custom Health HP operates. I've added full-blown extra HP stats to RPG Maker MV that are completely customizable. Instead of taking the easy route and just making some extra variables that you can manipulate, I've gone and done something a little crazy. That’s where FROG_Health comes into play. A serious head wound might knock you out for while. A mangled arm would make it impossible to carry a shield. Some games even divided a character’s overall HP into different body parts with varying side-effects attributed to low health in each. These extra parameters are typically things that a real, living human being, or whatever race they may be, couldn’t survive or function without: Food, Water, Oxygen, Normal Body Temperature, their Mind/Psyche/Sanity and so on. One element that used to be very common in classic WRPGs is extra parameters for health beyond the physical which is typically designated as HP or Life. This plugin requires FROG Core to be installed. Will you live to reach the peak? Will you have enough strength left to fight the White Dragon who lives at the top and guards an ancient artifact that you desperately need to fulfill your quest? Exhaustion is setting in as sleep is hard to come by. The monsters roaming this rarely travelled location are fierce and relentless. You packed as much food and water as you could but reaching the top of the mountain is taking a lot longer than anyone expected. You must find shelter and build a fire in order to avoid freezing to death. The temperature drops to an unmanageable degree. Nights are treacherous and not just because monsters are about. The icy wind howls as you all attempt to stave off the cold. Imagine your party climbing the tallest mountain in the world. Well, I’d like to fix that!Īdventuring is dangerous business. This means that certain aspects of some of the classic WRPGs that I grew up with, like Ultima and Dungeons & Dragons, aren’t supported by default. RPG Maker MV gives you a lot of fine-grained control over your game, but it’s primarily geared towards the creation of the JRPGs.
